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NPC Generator

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Advanced [show]


Theobald Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has styled his brown hair well, parting it to the left. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor, In love. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Theobald Koehlanna, Male Half-Elf Bard 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Valafar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shortspear. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His dark red hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Valafar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Valafar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Mentor. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Valafar Idea, Male Tiefling Barbarian 1
Medium (6'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Jade (80 gp).


Social Check DCs


Jane Benson, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses like a well dressed Tanner does, and is pretty ugly. Her hair is auburn and curly. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her father. When Jane reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Jane Benson, Female Human Sorcerer 2
Medium (5'3") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Frederick Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of gnolls.

Ideals: Joker. Bonds: Adventurer, Religious, Enemies. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Kensley, Male Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)6 (-2) 14 (+2)7 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Obsidian (13 gp).


Social Check DCs

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