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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nutae Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. He worked as a nervous Locksmith and found it very stressful. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Military. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Nutae Aloro, Male Elf Paladin 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 14 (+2)5 (-3)
Skills Animal Handling +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. Amethyst (70 gp). Deep green spinel (70 gp).


Social Check DCs


Ahrim Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His white hair is lengthy and is close to two feet long. His gold eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Joker, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Ahrim Reverence, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Heward Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his grey robe and has his dagger always slung over his shoulder. His blonde hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Addict. Bonds: Criminal record, Adventurer, Debt. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Heward Barney, Male Human Monk 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Quillathe Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears silk and lounges about seductively. She has wavy blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the south. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Quillathe studied abroad. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Pacifist, Gifted. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Quillathe Sylvaranth, Female Elf Bard 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 40 gp.


Social Check DCs

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