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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His orange fur is still thick. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Religious, Adventurer, Job. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Seven On the Water, Male Tabaxi Cleric 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man wears a tan vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Monk 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)6 (-2) 15 (+2)10 (+0)
Skills Arcana +0, Nature +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs


Bendoo Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. Her hair is blonde and curly. This amber eyed westerner is not easily forgotten.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Mercenary mother left her crippled. She hasn't been sleeping well lately.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Bendoo Kimberley, Female Half-Orc Expert 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)7 (-2) 4 (-3)2 (-4)
Skills Deception -2, Investigation +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp. Brown-green garnet (60 gp).


Social Check DCs


Vadania Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears blue leather gloves, a blue jacket, and tight pants. Her tied-back hair is blonde. Her gray eyes peer out from beneath her deerstalker blue hat.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of a Fortune-teller, who enjoyed hunting, Vadania was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now travels the world, in search of power and loot.

Motivation: She wants to get laid; and she's in love

Flaws: Antagonistic. Bonds: Mentor, Nature, Adventurer, Has a crush. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Vadania Cithreth, Female Elf Warrior 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 3 (-4)9 (-1) 5 (-3)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs

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