Uadjit Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. She has wavy green crest. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Uadjit was born in the south. At a young age she loved to build and create. She was taken as a slave by a traveling circus and forced to perform She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She is wracked by social anxiety; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. Blue quartz (10 gp).
Mara Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her golden hair in a pixie cut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Mara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She takes great joy in being the best Architect in town.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 pp. Chrysoberyl (120 gp). Jade (120 gp). Iolite (60 gp). 1 Everburning torch. 3 Alchemist’s fire. 4 Smokesticks.
Ribbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He has moderate length auburn hair. His face is scarred and worn.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Miner
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Amber (150 gp).
Heskan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His bronze crest is kept up in a ponytail inside a small hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Heskan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north to a Doctor, Heskan learned a great deal about his mother's area of expertise. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist. Bonds: Rich, Military, Job, Adventurer. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!