Bree Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. She keeps her long white hair kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. She was an apprentice working in her father's forge. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and expand her business
Bonds: Attractive, Job, Rich, Nature, Debt. Occupation: Server
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp.
Myev Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She sports brown long hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Myev hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the south. She moved from fad to fad and when she turned 15 she discovered music. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south; and her spouse's relatives view her with great suspicion
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 6 (-2) | 6 (-2) | 9 (-1) | 1 (-5) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
Possessions: 5000 cp.
Melech Sage, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear black tank tops with grey pants. His dark red hair is knotted and matted. He has gold eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Melech took refuge in the large cave and found the beat up club and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Optimist. Bonds: Rich, Nature, In love, Job. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Kiirith Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His crest is red, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Kiirith was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Impulsive. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
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