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NPC Generator

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Advanced [show]


Mary Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her black hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the east, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mary took refuge in the ruined castle and found the beat up axe and armor she uses now. She left for the east, certain she would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Immigrant, Nature. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mary Cumberbatch, Female Human Warrior 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Neega Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has slicked back blonde hair. Her amber unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the east to a Fletcher, Neega learned a great deal about her mother's area of expertise. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has worked as a Fletcher like her mother before her.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Disease. Bonds: Family, Job, Immigrant. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Neega Blankley, Female Half-Orc Barbarian 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Balam Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair is brown and very short. He has gleaming, smiling black eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Server and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Has a crush, Family. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Balam Dare, Male Tiefling Ranger 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10 pp. 4 Tanglefoot bags.


Social Check DCs


Wrenn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a hunchback. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: To protect his home; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious, Rich, Guardian. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Wrenn Ningel, Male Gnome Aristocrat 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Rose (80 gp).


Social Check DCs

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