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NPC Generator

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Ability Scores
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Advanced [show]


Callybon Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. She keeps her blonde hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Callybon Fabblestabble, Female Gnome Warrior 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a fancy white suit. His golden hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 3 years old his parents immigrated from the south. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many drow want him driven away; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Hamil Bigheart, Male Halfling Warrior 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. Kellen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kellen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Impulsive. Bonds: Mentor, Criminal record. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Kellen Folkor, Male Gnome Barbarian 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)17 (+3) 10 (+0)16 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran, Elven
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Eleanor Garfield, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has white hair. Her eyes, though not visible through her cowl, are blue.

Personality: She has always had a great fascination with Dwarven culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A powerful slaver made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has decided she is irredeemable.

Flaws: Racist. Bonds: Attractive, Rich, In love, Mentor, Criminal record. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Eleanor Garfield, Female Human Ranger 2
Medium (4'8") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. 1 Darkwood Buckler.


Social Check DCs

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