Tricking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He sports a flattop fur cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Tricking grew up listening to his mother's many stories. After coming to the age of reason, Tricking took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and to be a carter again
Ideals: Gifted, Optimist. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 gp.
Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her beige fur has been sun bleached extensively. She has yellow eyes.
Personality: She is calm most of the time but flees social interaction. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Edge took refuge in the large cave and found the beat up club and armor she uses now. She now mingles about in high society.
Motivation: She wants revenge against dire rats.
Flaws: Shy. Bonds: Rich, Religious, Enemies, Nature. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Tawna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of death on her torso. She carries with her a set of shortbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has a long chestnut ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also hits on women, regardless of circumstances.
History: Tawna was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: Wants to open a new tavern; and she's attracted to the pc
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Has a crush, Job. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Fivin Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized opal on his left hand. His long red hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fivin took refuge in the old dungeon and found the beat up sword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 0 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 4 (-3) | 10 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 200 sp.
Shout outs: Stacey, Adam Fowler, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Appreciate Witch of Life, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!


