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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gûnd Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear white tank tops with violet pants. His hair is golden and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gûnd was born the youngest of three triplets. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gûnd Barlow, Male Half-Orc Rogue 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aura On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Barber. His red fur is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Aura On the Water, Male Tabaxi Barbarian 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Silver pearl (120 gp).


Social Check DCs


Sannl Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. She has a moderate pudge and is not very fit. She has brown hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Sannl studied abroad. She helped her mother out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Gifted. Bonds: Attractive, Nature, Job, Adventurer, Family. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Sannl Hammerstone, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Carrie Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His blonde hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Bonds: Attractive, Nature, Mentor, Guardian. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Carrie Nailo, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +2

Possessions: Just what you see.


Social Check DCs

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