Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Actor. He keeps his long silver hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Actor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Adam Barclay, Male Human Rogue 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)6 (-2) 10 (+0)6 (-2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pelt Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing a perfectly clean shirt and pair of pants. Her fur is orange, silky, and of moderate length. Her green eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Pelt Running, Female Tabaxi Cleric 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 6 (-2)15 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs


Joan Gyula, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear ponchos typically of a light brown in addition to tight pants. She is tall, broad shouldered and powerfully built. She wears her auburn hair up. This amber eyed westerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her father raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Bonds: Job, Rich, Nature, Immigrant. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Joan Gyula, Female Human Commoner 3
Medium (4'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Ploughman uniform. His fur, while still mostly cinnamon, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Ploughman soon after.

Motivation: He'd like to take his coworkers down a peg; and to be a fisher again

Ideals: Disciplined. Flaws: PTSD. Bonds: Job, Attractive, Poor. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Shifting On the Water, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 6 (-2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Azurite (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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