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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ellyjoybell Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has done her best to style her golden hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She works hard and plays hard.

History: She was born in a small island village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Ellyjoybell Dunben, Female Gnome Wizard 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 19 (+4)14 (+2) 9 (-1)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Giant, Aquan
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His auburn hair is still thick. His eyes are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Adventurer, Guardian. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Robert Spalding, Male Human Commoner 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)10 (+0) 4 (-3)13 (+1)
Skills Animal Handling -1, Deception +3
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 2 Holy water.


Social Check DCs


Ar-Baruk Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Fighting, Persistence. Bonds: Attractive, Religious, Family, Military. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Ar-Baruk Shelley, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 8 (-1)6 (-2) 10 (+0)8 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Azurite (10 gp).


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" western man, he wears a simple grey robe with black stripes complete with hood. He is bald on top and has large brown tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Adrik Bigtoe, Male Dwarf Rogue 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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