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NPC Generator

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Advanced [show]


Vadania Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan, dusty cloak. She has moderate length red hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Vadania hails from a village terrorized by giants. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants revenge against giants

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Enemies, Slave. Occupation: Butcher

Voice: American accent

Attributes [hide]

Vadania Raethran, Female Elf Commoner 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)14 (+2) 5 (-3)7 (-2)
Skills Athletics +3, Perception -1
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Kasdeya Fate, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long silver hair is drawn into a two foot long braid. She has gold eyes.

Personality: Kasdeya hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and a rival would like her out of the picture

Ideals: Artistic, Persistence. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Kasdeya Fate, Female Tiefling Paladin 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Maegan Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white armored body suit, with a simple brown line shooting up and back down. She has wavy chestnut hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is fixated on the number 16. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Gifted. Flaws: Insane, Depressed. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Maegan Whispermouse, Female Halfling Expert 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Sun Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel clothing when she does not wear armor. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is short and lavender. She wears an eyepatch.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the west, certain she would find work there.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Sun Paws, Female Tabaxi Paladin 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. Red-brown spinel (60 gp). 1 Silk rope.


Social Check DCs

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