Spring Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'8" western woman, she wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. She keeps her red fur in a pixie cut. She has a dull look in her hazel eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a small toy that she constantly fidgets with.
History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Bricklayer.
Motivation: She is terrified, and will act out of fear; and sabotage a competitor
Flaws: Addict, Fearful. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 150 gp. 1 Masterwork Light wooden shield.
Spear Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. He has wavy cinnamon fur. His blue eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Beggar father left him crippled. He is searching for what he claims is his rightful reward.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 290 gp.
Altho Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Altho grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Breastplate.
Georgina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" northern woman, she wears a custom-built plate barding that's adorned with red lining and desert motifs. Her golden hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.
Personality: She is happy with her job as a Interpreter. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a slaver, Georgina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Georgina took refuge in the ruined castle and found the beat up hammer and armor she uses now. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Secretive. Bonds: Job, Mentor, Nature, Enemies. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
