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NPC Generator

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Advanced [show]


Dain Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and prefers to wear brown clothing when he does not wear armor. His left leg appears badly burned and disfigured. His hair is black and very short. He has amber eyes and a brown hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Architect again; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature, Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Dain Brazzik, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Jarsali Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarsali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarsali. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Enemies, Religious, Criminal record. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Jarsali Erenaeth, Female Elf Monk 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 110 gp.


Social Check DCs


Wymar Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He carries with him a set of shields on his belt, each one with a ruby on the hilt. His long silver hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Wymar Accord, Male Half-Elf Ranger 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Solomon Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright yellow suits and hats. He has a small bristly mustache and wavy auburn hair. His eyes are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Solomon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Ariessus, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 5 (-3)11 (+0)
Skills Animal Handling -1, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp.


Social Check DCs

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