Sarah Hailey, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her brown unseeing eyes seem to look past you.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the west; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Red garnet (90 gp). 1 Masterwork Light steel shield.
Oriel Whitby, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. She keeps her long silver hair kept up in a rat tail. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Baker, but she got bored and became a Stableman. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Joker, Optimist. Bonds: Rich, Job. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 4 (-3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ghesh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His copper crest is lengthy and is close to two feet long. He has a dull look in his gold eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a plains tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and obtaining odd cultural tabaxi artifacts is his passion
Bonds: Family, Adventurer, Nature, Criminal record, Has a crush. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Sard (60 gp).
Ilde Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. Her blonde hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Extrovert, Optimist. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4 Antitoxin.
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