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NPC Generator

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Advanced [show]


Gunnloda Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. With wild red hair. Her eyes are green and beady.

Personality: She dislikes all the random violence that takes place in the west. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to be a tailor again

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Gunnloda Rubyeye, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 0 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)6 (-2) 4 (-3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp.


Social Check DCs


Left-Handed Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her hammer always slung over her shoulder. She carries with her a set of hammers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of western immigrants she idolized her mother. Left-Handed was born on a far western forest where she grew up under the tutelage of her mother, an expert Spy. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Gifted, Professionalism. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Left-Handed Fang, Female Tabaxi Fighter 1
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)4 (-3) 16 (+3)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. Freshwater pearl (4 gp).


Social Check DCs


Imsh Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright brown hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Imsh's homeland. Imsh decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Imsh Gresham, Male Half-Orc Warrior 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 10 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His skin is fair and his fingers are delicate and long. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Boddynock was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Boddynock Garrick, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 20 gp. Deep green spinel (130 gp).


Social Check DCs

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