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NPC Generator

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Advanced [show]


Gunter Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. With a patchy chestnut beard and wild chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Gunter Yaeldrin, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan armored body suit, with a simple black line shooting up and back down. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Baker

Voice: German accent

Attributes [hide]

Anverth Wildwander, Male Gnome Ranger 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)17 (+3) 11 (+0)7 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Orc, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 230 gp.


Social Check DCs


Theriatis Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Sensitive, Insomniac. Bonds: Attractive, Religious, Poor, Has a crush. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Theriatis Fidget, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 8 (-1)6 (-2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp.


Social Check DCs


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Military, Job, Religious. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Don Fawcett, Male Human Adept 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)5 (-3) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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