Vola Read, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of hammers on her belt, each one with a topaz on the hilt. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised in a desert tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vola fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Srorthen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver crest has been sun bleached extensively. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep
Ideals: Gifted. Flaws: Greedy, Insomniac. Bonds: Slave. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Rose (50 gp). 1 Simple lock.
Mehen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His gold crest is greasy and uncared for. His thin eyebrows rest above his beady gold eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Shy. Bonds: Rich, Mentor. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Banded agate (5 gp). 1 Banded mail.
Darrak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast desert. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Actor job and began his own company from there.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Flaws: Fearful. Bonds: Attractive, Nature, Military. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
