Fallond Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair, while still mostly black, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Sculptor, but he got bored and became a Miller. He has dedicated himself to building a better kind of golem.
Motivation: Retire the richest man in the south; and revenge
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Brown-green garnet (80 gp).
Gormogord Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long brown beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Gormogord was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Map Maker.
Motivation: To be a Guard again; and wants to open a new tavern
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 400 sp.
Hamil Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Sellsword and found it very stressful. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 9 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp.
Wymar Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his top yellow hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He's in love; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
