Kassoon
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NPC Generator

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Advanced [show]


Ghaliver Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He usually wears his white robe and has his halberd always slung over his shoulder, and his gloved hand is found clutching a halberd. His golden hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: Ghaliver was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Ghaliver Hilltopple, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 120 gp.


Social Check DCs


Maagog Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He keeps his green crest in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Religious, Enemies. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Maagog Wystongjiir, Male Dragonborn Warrior 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp. 1 Smokesticks.


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He wears his white hair up. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Bounty Hunter, Barendd learned a great deal about his father's area of expertise. He worked as a nervous Bounty Hunter and found it very stressful. He struck the Bounty Hunter job and began his own company from there.

Motivation: To be a Shoemaker again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Barendd Dankil, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 140 gp. A roughly beaten golden orb (80 gp).


Social Check DCs


Two Llamas Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her top hat is riddled with cuts and holes. Her green eyes are slightly larger than normal.

Personality: Two Llamas wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Guard profession.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Adventurer for hire.

Motivation: To be a Guard again; and she has money and likes to spend it

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Two Llamas Blossom, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)9 (-1) 8 (-1)8 (-1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs

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