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NPC Generator

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Advanced [show]


Pyntle Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She usually wears her blue robe and has her club always slung over her shoulder. Her white hair is still thick. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Pyntle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Gardener, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and to be a gardener again

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Pyntle Nackle, Female Gnome Warlock 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Wymar Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt with thin black vertical stripes and green pants. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of southern immigrants he idolized his father. Wymar was born on a far southern forest where he grew up under the tutelage of his father, an expert Mayor. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Wymar Van Es, Male Human Adept 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 7 (-2)5 (-3) 7 (-2)5 (-3)
Skills Athletics +3, Intimidation -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Burto Jamjar, Male Halfling Bard 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)12 (+1) 9 (-1)6 (-2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp.


Social Check DCs


Audhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is wearing a long, brown cloak. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Audhild took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to settle down with her crush

Ideals: Joker. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Audhild Rumnaheim, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 12 (+1)12 (+1) 6 (-2)3 (-4)
Skills Athletics -1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +0

Possessions: Sardonyx (70 gp).


Social Check DCs

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