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NPC Generator

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Advanced [show]


Lorilla Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This western woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She has moderate length brown hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and she is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Lorilla Ningel, Female Gnome Druid 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)16 (+3) 7 (-2)14 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Terran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Gomory Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Quiet, Female Tiefling Bard 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Rûg Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He wears a small hat to hide his balding. His eyes are likewise gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Ugly, Selfish, Hedonist. Bonds: Poor, Adventurer, Religious. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rûg Wallace, Male Half-Orc Wizard 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. Eye agate (12 gp).


Social Check DCs


Aelar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright tan suits and hats. His blonde hair is heavily combed to the right. He has green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Crown-heir, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aelar took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist, Joker. Bonds: Poor, Nature, Enemies. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Aelar Amastacia, Male Elf Bard 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 130 gp.


Social Check DCs

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