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NPC Generator

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Advanced [show]


Bendoo Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with brown socks and a vest with buckled shoes. Her blonde hair is braided into rings. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Bendoo enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Bendoo has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Flaws: Antagonistic, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Whispers

Attributes [hide]

Bendoo Skelton, Female Half-Orc Cleric 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Investigation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears tan leather gloves, a tan jacket, and tight pants. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Warryn lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Family, Adventurer. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Warryn Wildwander, Male Gnome Adept 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Balam Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Ruler. He is physically well-built. He wears his dark red hair up. His fierce red eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balam. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To pay off his debts; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Criminal record, Debt. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Balam Sage, Male Tiefling Druid 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. Gold and topaz bottle stopper cork (300 gp). 1 Banded mail.


Social Check DCs


Shava Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her long chestnut hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Shava was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants revenge against drow

Flaws: Emotional, Antagonistic. Bonds: Poor, Military. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Shava Ilphelkiir, Female Elf Fighter 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Zircon (50 gp).


Social Check DCs

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