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NPC Generator

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Advanced [show]


Harann Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky black painted plate armor. Her crest is blue, silky, and of moderate length. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Harann Ebynichtomonis, Female Dragonborn Druid 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing colorful clothing, dressed as a Brewer. His dark red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Ahrim studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Gifted. Flaws: Ugly, Emotional, Insane, Depressed. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Ahrim Agony, Male Tiefling Barbarian 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 4 Holy water.


Social Check DCs


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt with thin tan vertical stripes and white pants. He keeps his cinnamon fur in a flapper bob. He has a dull look in his yellow eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Born in the east his family was never financially stable. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Insomniac. Bonds: Adventurer, Poor, Military, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Pelt Of Clay, Male Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Jasper (50 gp).


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She wears pastel painted combat armor at almost all times, and her gloved hand is found clutching a dagger. She sports a flattop fur cut. Her eyes are a pleasant green.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trail was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent father

Flaws: Shy. Bonds: Rich, Family, Slave. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trail In the Wind, Female Tabaxi Warlock 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp. 1 Darkwood Shield.


Social Check DCs

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