Quarethon Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Bounty Hunter. He wears a top hat to hide his balding. His half smiles and red eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: Quarethon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Bounty Hunter.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.
Flaws: Impulsive, Lazy. Bonds: Job, Poor, Attractive. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 350 gp. 1 Half-Plate.
Susannah Rutherford, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her hair, while still mostly chestnut, has prominent grey streaks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a small toy that she constantly fidgets with.
History: She was born in the north, but her parents moved at a very young age to the east. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother
Flaws: Addict, Sensitive. Bonds: Immigrant, Rich, Family. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 3 (-4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Eran Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and very much looks the part of a Mercenary. Her skin is also unnaturally pale. Her red hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She comes from a rich southern family. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She then took over the family business and is one of the better Mercenary for hire.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Shy. Bonds: Job, Enemies, Rich. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Philomena High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is lengthy. Her amber eyes are passionate and lively.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Philomena was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Guard and was forced into it by her family.
Ideals: Athletic, Optimist. Bonds: Rich, Immigrant, Family. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
