Lilith Soft, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great joy in being the best Glassblower in town.
History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To be a Barkeep again.
Flaws: Ugly, Disease. Bonds: Adventurer, Job, Poor. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Orsik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Bather. He also has developed a complete distrust of the Tanner profession.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Orsik was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp. 1 Chain shirt.
Ridaro Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this southern woman has a large blue mantle and cape that has been intricately interwoven into her yellow robe. With bright blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ridaro took refuge in the ruined castle and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Bonds: Attractive, Job, Military, Nature. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp.
Georgina Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a red and brown handkerchief worn on her right side. She has no hair. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich western family. Her childhood dream was to be a Stableman, but she was a colossal failure. She then took over the family business and is one of the better Detective for hire.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Persistence, Professionalism, Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 3 (-4) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
