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Advanced [show]


Morthos Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His blue hair is greasy and uncared for. His gold eyes peer out from beneath his small green hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Morthos Prudence, Male Tiefling Aristocrat 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Tiger eye turquoise (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. She has a very tight haircut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her sister before her, after school she went straight into learning to become a Courier. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Rich, Job, Slave, Criminal record. Occupation: Courier

Voice: Stutters

Attributes [hide]

Veloptima Tarkelby, Female Gnome Paladin 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)6 (-2) 10 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp. Jasper (60 gp).


Social Check DCs


Creega Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright red hair. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Creega Marlowe, Female Half-Orc Expert 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 5 (-3)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Silver chalice with lapis lazuli gems (180 gp). 1 Masterwork studded leather.


Social Check DCs


Flame Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely pastel suit with grey socks and a vest with buckled shoes. She has done her best to style her lavender fur to look like a famous performer. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: To be a Ploughman again.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Job. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Flame Buttons, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs

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