Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His white fur is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted necromantic powers by his dying brother.
Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Extrovert. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Valorean Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy green crest. He wears a green armored body suit, with a simple red line shooting up and back down. He has a hunchback. His crest is short and green. His eyes are a pleasant gold.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Tailor
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Chad Royal, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His eyes are amber and beady.
Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Cartwright in town.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Flaws: Ugly, Disease. Bonds: Rich, Job, Nature. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Dariff Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her long brown hair kept up in a rat tail. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp.
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