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NPC Generator

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Advanced [show]


Ermina Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She carries with her a set of daggers on her belt, each one with a emerald on the hilt. Her hair is silver and curly. Her violet unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.

History: Ermina was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. During her travels, Ermina and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ermina discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ermina fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has money and likes to spend it; and she's looking for her big break

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Attractive, Rich. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Ermina Martell, Female Half-Elf Fighter 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)14 (+2) 11 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 gp.


Social Check DCs


Dara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern woman wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her auburn hair is lengthy. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Dara was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: To be a Cartwright again; and she'd like to take her coworkers down a peg

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Dara Wasanthi, Female Elf Monk 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)18 (+4) 5 (-3)17 (+3)
Skills Animal Handling -1, Deception +5
Senses Passive Perception 7
Languages Common, Elven, Gnome, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Euphemia Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). She has styled her blonde hair well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is lazy and tries to find solutions quickly.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She would like to get married and retire; and she's in love

Flaws: Emotional, Lazy. Bonds: Nature, Guardian, Has a crush. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Euphemia Fatrabbit, Female Halfling Bard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his axe ready. He has done his best to style his brown fur to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Seven In Shadow, Male Tabaxi Commoner 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)7 (-2) 5 (-3)18 (+4)
Skills Animal Handling -1, Athletics +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Silver comb with moonstones (100 gp).


Social Check DCs

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