Traulam Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her violet robe and has her trident always slung over her shoulder, and she perpetually has her trident ready. Her hair is red and very short. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She has never given up on her poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp.
Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green tunic with grey highlights, and long white pants that bunch up around his shoes. He carries with him a set of shortspears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly red, has prominent grey streaks. He has gleaming, smiling red eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Dazzazn grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Dazzazn's homeland. Dazzazn decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.
Motivation: To be a Baker again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Rich, Job. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp. 3 Thunderstones.
Theren Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. He has a dull look in his hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.
History: Theren was raised in a hard working conservative environment. A gifted student he started as a Ploughman, but he got bored and became a Mercenary. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
Marigold Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is still thick. Her thin eyebrows rest above her beady blue eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Dwarven compassion; and she is wracked by social anxiety
Flaws: Ugly, Depressed, Fearful, Antagonistic, Racist. Bonds: Immigrant. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
