Thomas Marston, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Surina Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern woman wears a green armored body suit, with a simple grey line shooting up and back down. Her long brass crest is drawn into a two foot long braid. Her red eyes peer out from beneath her Stetson green hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a very good compulsive liar and kleptomaniac.
History: Surina was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Hunter for the past few years.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a barrister again
Ideals: Athletic, Justice. Bonds: Criminal record, Job. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp. Malachite (7 gp).
Gillyd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She wears an entirely brown suit with white socks and a vest with buckled shoes. Her auburn hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.
History: She got into the Layabout business at a young age. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She left for the north, certain she would find work there.
Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Justice. Bonds: Immigrant, Job, Enemies, In love. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Caramip Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her hair is short and silver. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her mother raised her in a mountain cabin. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted divine powers by her dying sister.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
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