Efferil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His hair is blonde and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: Efferil is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Tanner like his father before him.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 70 gp. Red garnet (70 gp).
Tricking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Carpenter uniform. His fur is brown, silky, and of moderate length. His copper eyes lackadaisically let the world flow into them.
Personality: This man loves singing and to teach people singing more than just about anything. He also has developed a complete distrust of the Ploughman profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Artistic. Bonds: Job, Attractive, Rich. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 6 (-2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Spring Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a pastel tunic with brown highlights, and long black pants that bunch up around her shoes. Her orange fur is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: Spring hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She also has developed a complete distrust of the Scribe profession.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 230 gp.
Dee Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman typically wears white cloth garments or leather armor. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her chestnut hair is greasy and uncared for. Her eyes are gray and catlike.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Bather, who enjoyed hunting, Dee was taken on many hunting expeditions. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Flaws: Ugly. Bonds: Rich, Enemies, Has a crush, Nature. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Blue quartz (10 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
