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NPC Generator

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Advanced [show]


Griselda Coombs, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a grey vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is well kept. Her fierce brown eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Griselda and her spouse have recently divorced.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Griselda Coombs, Female Human Sorcerer 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 9 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jade (110 gp). 1 Banded mail. 1 Buckler.


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His silver crest, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zedaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker, Gifted. Flaws: Insane. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Wizard 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)12 (+1) 6 (-2)15 (+2)
Skills Medicine +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with grey stripes complete with hood. He is bristling with hidden weapons, mostly swords and shields. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a blue hat with a grey feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a illithids raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist, Extrovert. Bonds: Criminal record, Religious, Enemies. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Naill Dalanthan, Male Elf Commoner 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length red fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He works hard and plays hard.

History: Shifting was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Attractive, Has a crush. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Shifting Paws, Male Tabaxi Bard 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 gp.


Social Check DCs

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