Adrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man dresses in green turtlenecks beneath a brown coat with blue slacks. His crest is black and very short. He has several tiny emerald earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the west; and to be a bather again
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
Lewis Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He is bristling with hidden weapons, mostly kukris and monstrous two handed axes. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the south, but his parents moved at a very young age to the east. Lewis was born on a far southern desert where he grew up under the tutelage of his father, an expert Servant. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Shy, Secretive. Bonds: Attractive, Criminal record, Immigrant. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 5000 cp. A miniature golden chest with tiny emeralds lining the top (160 gp). 2 Tanglefoot bags.
Vrondiss Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. His bronze crest is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp.
Yvonne Elton, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a moderate pudge and is not very fit. She keeps her white hair in a pixie cut. Her fierce hazel eyes like to dwell on things.
Personality: Eccentric and domineering, Yvonne will drive conversation. She does not trust anyone and sleeps with one eye open.
History: A powerful slaver made her what she is. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Yvonne began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes her a fraud; and a deep hatred of giants
Ideals: Entrepeneur, Extrovert. Flaws: Insomniac. Bonds: Mentor, Enemies. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
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