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NPC Generator

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Advanced [show]


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky tan painted plate armor. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Slave, Religious. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Wrenn Wildwander, Male Gnome Adept 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Tyna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems, and carries ceremonial daggers. She wears her red hair up in a very large beehive style do. Her brown unseeing eyes seem to look past you.

Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: She was born into a rich family. She was an apprentice working in her father's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Rich, Job, Debt. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Tyna TellPenny, Female Halfling Barbarian 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 8 (-1)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Carnelian (60 gp).


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her white fur down. She wears crescent spectacles with a black brim.

Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Three took refuge in the large cave and found the beat up hammer and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Insane, Selfish. Bonds: Nature. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Three Mirror, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large tan jacket. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Warryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Religious, Enemies. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Warryn Munggen, Male Gnome Druid 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Star rose quartz (30 gp).


Social Check DCs

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