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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Pallabar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. He has black hair. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Pallabar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and expand his business

Ideals: Fighting, Athletic, Gifted. Flaws: Sensitive. Bonds: Immigrant. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Pallabar Horcusporcus, Male Gnome Warrior 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 40 gp.


Social Check DCs


Fabien Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan shirt with thin white vertical stripes and red pants and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered writing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Fabien Ironhide, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Valanthe Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She has a long blonde ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. The war was a terrible time for her, and Valanthe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of eastern immigrants she idolized her father. Valanthe was born on a far eastern forest where she grew up under the tutelage of her father, an expert Adventurer. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Valanthe Dalanthan, Female Elf Commoner 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Red garnet (50 gp).


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white fur is smooth and relatively long. His eyes are amber.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Three Running, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs

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