Wymar Richie, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and prefers to wear grey pants and tee shirts. His moppish white hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Military, Criminal record. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Sora Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern woman, she typically wears black cloth garments or leather armor. Her bronze crest is lengthy and is close to two feet long. Her red eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She used her abilities to trick people and travel the world for free.
Motivation: Find a way to reverse the transformation of her sister; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Bonds: Enemies, Immigrant, Criminal record, Family. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 700 sp.
Silgre Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern woman has a large white mantle and cape that has been intricately interwoven into her brown robe. Her head has been shaved. Her eyes are violet and she is always smoking a pipe.
Personality: She snorts whenever she laughs or is feeling confident. Silgre is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 14 (+2) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp. Citrine (30 gp).
Seebo Beren, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern man wears tight fighting clothing, which leaves very little to the imagination. He has moderate length black hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Seebo and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Engraver
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 220 gp. Old masterpiece painting (500 gp). Brass mug with jade inlays (300 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!