Hatae Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. With bright brown hair. Her face is covered beneath a completely black helmet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Hatae was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends
Flaws: Secretive. Bonds: Poor, Adventurer, Military. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears brown trousers with blue and red striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His fur is white and curly. He has a tattooed face.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. Ethereal was born on a far western mountains where he grew up under the tutelage of his father, an expert Map Maker. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Flaws: Racist, Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp.
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His brown hair is thinning but still full. His violet eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Qualen never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Professionalism. Flaws: Antagonistic. Bonds: In love, Poor, Attractive. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 gp.
Windy Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He wears a pastel shirt with thin tan vertical stripes and brown pants, and his gloved hand is found clutching a kukri. His red fur, when down, is lengthy. His skin is flawless and his copper eyes scan people very quickly.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Poor, Job. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 4 (-3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp. 1 Banded mail.
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