Ootah Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears professional attire. With bright auburn hair. Her eyes are amber and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.
History: Ootah was born the youngest of three triplets. After coming to the age of reason, Ootah took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (300 gp).
Tordek Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a small hat. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: Tordek was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Jo Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses like a well dressed Architect does. Her red hair is well kept. She has hazel eyes and a red hat with a tan feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has achieved small success as a Architect.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and to be a tailor again
Flaws: Antagonistic. Bonds: Job, Slave, Military, Religious. Occupation: Architect
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 5 (-3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: White pearl (120 gp).
Thervan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an entirely blue suit with brown socks and a vest with buckled shoes. His black hair is greasy and uncared for. His thin eyebrows rest above his beady hazel eyes.
Personality: A deeply religious man he believes everything happens for a reason. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Thervan was born the youngest of three triplets. Thervan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thervan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been saving his money to try and buy his brother's freedom.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Criminal record, Family. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
