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NPC Generator

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Advanced [show]


Spring Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His brown fur is braided into rings. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and to be a carter again

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Job, Enemies. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Spring Treat, Male Tabaxi Monk 1
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His white hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Namfoodle hails from a village terrorized by dire rats. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice. Flaws: Racist. Bonds: Enemies, Immigrant, Religious. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Namfoodle Ironhide, Male Gnome Fighter 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. Zircon (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ruler

Voice: German accent

Attributes [hide]

Clerebold Windsor, Male Human Ranger 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)9 (-1) 5 (-3)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He takes great joy in being the best Assassin in town.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Fighting, Justice, Persistence. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Dynamic Grass, Male Tabaxi Fighter 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 1 Average lock.


Social Check DCs

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