Nora Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'0" and is typically in her Mercenary uniform. Her right hand appears badly burned and disfigured. Her hair is long and white with streaks of auburn, and is pulled back with small brown clips. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Mercenary.
Motivation: To be a Barkeep again.
Ideals: Fighting. Bonds: Job, Guardian, Nature. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 pp. 1 Masterwork Common Melee.
Tagga Beverly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her silver hair up in a very large beehive style do. Her eyes are green and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: A powerful wizard made her what she is. Tagga was born on a far western mountains where she grew up under the tutelage of her mother, an expert Barkeep. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 4 (-3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 230 gp.
Lilith Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has a large black mantle and cape that has been intricately interwoven into her white robe. Her dark red hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She can't help but pocket interesting objects she comes across
History: Born to a Barkeep, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she is compelled to act according to her religious beliefs
Ideals: Opinionated. Bonds: Poor, Attractive, Criminal record, Religious. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Eleanor Thackeray, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a grey costume with the symbols of her god on her torso. She has styled her silver hair well, parting it to the left. Her ears are large.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a brothel owner, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants; and nothing but the best is good enough for her
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
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