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NPC Generator

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Advanced [show]


Silgre Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears loose pants and a collared shirt complete with sweater beneath her coat. With wild white hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Silgre enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted druidic powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist, PTSD. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Silgre Riley, Female Half-Orc Ranger 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)9 (-1) 12 (+1)1 (-5)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. Golden pearl (50 gp).


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His tied-back hair is brown. His half smiles and green eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Born in the east to a Butcher, Henry learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Expand his business; and to be a shepherd again

Ideals: Fighting, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Henry Watson, Male Human Bard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)8 (-1) 7 (-2)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has a white handlebar mustache and slicked back white hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hupe was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Philantrophist, Joker. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Hupe Strongbones, Male Halfling Ranger 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Shipwright. He sports a flattop crest cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and a deep hatred of goblins

Ideals: Impeccable, Fighting. Flaws: Hedonist. Bonds: Attractive, Criminal record, Enemies. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Dazzazn Xephyrbahnor, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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