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NPC Generator

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Advanced [show]


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is typically in her Brewer uniform. Her hair is long and chestnut with streaks of auburn, and is pulled back with small red clips. She has gray eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Military. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Cora Strongbones, Female Halfling Monk 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Cressel Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He has always had a great fascination with Dragonborn culture. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion.

Flaws: Ugly, Racist, Shy. Bonds: Poor. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Cressel Glee, Male Tiefling Paladin 1
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Athletics +0, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Sard (80 gp). 2 Tanglefoot bags.


Social Check DCs


Thorin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Layabout.

Motivation: Money/treasure; and to be a assassin again

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Thorin Ironfist, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 8 (-1)11 (+0)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6 Acid flasks.


Social Check DCs


Thava Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her rusty crest is knotted and matted. She has gold eyes and a green hat with a tan feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thava took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She was granted necromantic powers by her dying brother.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Gifted, Logical. Bonds: Nature, Rich. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Thava Grrrmmballhyst, Female Dragonborn Expert 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 220 gp. Golden yellow topaz (200 gp). Lapis lazuli (16 gp).


Social Check DCs

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