Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is muscular with a powerful set of arms. She has beige fur. Her amber eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Tricking was born in the south. At a young age she loved to build and create. Tricking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Persistence. Bonds: Adventurer, Attractive, Religious, Immigrant. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Nissa Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a blue and brown handkerchief worn on her left side. Her golden hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Jeweler mother left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: White pearl (120 gp).
Gunter Walpole, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright grey suits and hats. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. His eyes are likewise violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Ishte Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her long purple hair kept up in a rat tail. Her eyes, though not visible through her cowl, are red.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted divine powers by her dying sister.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor, Military, Family. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 4 (-3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 pp. Tiger eye turquoise (9 gp).
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