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NPC Generator

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Advanced [show]


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright blue suits and hats. He has done his best to style his golden hair to look like a famous performer. His amber eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Fonkin's homeland. Fonkin decided to take the middle way and become a bodyguard. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Religious, Immigrant, Criminal record. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Fonkin Miggledy, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Darrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear brown clothing when he does not wear armor. His hair is short and golden. His eyes are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Poor. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Darrak Ironfist, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)6 (-2) 10 (+0)12 (+1)
Skills Acrobatics +0, History +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Leaf Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his red fur in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Leaf Mirror, Male Tabaxi Adept 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)7 (-2) 8 (-1)15 (+2)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Silk rope.


Social Check DCs


Nagrette Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She wears her hair in dreadlocks. She has blue eyes and a white hat with a grey feather.

Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.

History: Her mother raised her in a mountain cabin. After coming to the age of reason, Nagrette took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Immigrant, Nature. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Nagrette Gresham, Female Half-Orc Barbarian 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp.


Social Check DCs

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