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NPC Generator

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Advanced [show]


Theodoric Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports yellow clothing, slightly heavier than average wear. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Tiefling compassion; and he is compelled to act according to his religious beliefs

Flaws: Racist. Bonds: Attractive, Religious, Immigrant. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Jacobs, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Solid gold idol (300 gp).


Social Check DCs


Ethereal Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'9" southern man, he dresses like a well dressed Marshal does. His white fur is thinning but still full. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ethereal took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Job, Mentor, Nature. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Ethereal Mirror, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 6 (-2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp. 1 Good lock.


Social Check DCs


Hugh Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: Seeks redemption; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Rich, Job, Criminal record, Family. Occupation: Mayor

Voice: French accent

Attributes [hide]

Hugh Pickering, Male Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Olivia Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.

Motivation: Expand her business; and she is greedy

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Job. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Olivia Stoutbridge, Female Halfling Ranger 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 5 (-3)6 (-2) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs

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