Nurkara Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is well dressed, constantly wearing a brown suit, pastel shirt, and yellow tie. Her whole body is exceptionally muscular. She has done her best to style her brown hair to look like a famous performer. Her violet unseeing eyes seem to look past you.
Personality: This woman loves music and to teach people music more than just about anything. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her father. Cursed with a spirit at a very young age, Nurkara has worked very hard to control her curse. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
Rinn Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and black robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her moppish auburn hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Cartwright business at a young age. Her mother was a soldier and died while she was still young. Rinn was left her mother's suit of armor and trained in its use and care. She became a Cartwright soon after.
Motivation: To reunite with her absent mother; and to unite with her brother
Flaws: Addict. Bonds: Attractive, Job, Military, Family. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 110 gp. Large well-done wool tapestry (200 gp). 2 Antitoxin.
Vola Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a white vest and prefers blue and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is thinning but still full. Her eyes are brown and beady.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born the only child of a wealthy merchant. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and a deep hatred of illithids
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair, when down, is lengthy. He has violet eyes and a grey hat with a black feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Insomniac, Insane. Bonds: Job. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
