Chassath Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire, and carries longswords. She wears a colorful flower in her silver crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Chassath is combative with any and all who dare try her patience in the slightest.
History: Chassath was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chassath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Chrysoprase (80 gp).
Rosalind Rowley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is extraordinarily eccentric. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised by priests from a young age. Rosalind was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Shoemaker. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her religion dominates her actions; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Rich, Immigrant, Religious, Mentor. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. Violet garnet (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Barbena Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and she perpetually has her axe ready. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Barbena was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Barbena's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barbena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp. Malachite (14 gp). Aquamarine (300 gp).
Ella Wesley, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her long white hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Persistence, Joker. Flaws: Addict. Bonds: Criminal record. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 1 Banded mail.
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