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NPC Generator

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Advanced [show]


Oloric Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a black coat with pastel slacks. His hair, while still mostly golden, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Flaws: Addict, Mundane, Disease. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Oloric Fallack, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Bimpnottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. She has shaved her head bald. Her eyes are violet and beady.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Bimpnottin Garrick, Female Gnome Adept 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Jet (140 gp).


Social Check DCs


Grom Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Impulsive, Mundane. Bonds: Rich, Guardian, Nature. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Grom Marley, Male Half-Orc Rogue 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 12 (+1)5 (-3)
Skills Animal Handling +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hugolina Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow pants and tee shirts. Her blonde hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her brother's freedom.

Motivation: Her religion dominates her actions; and to reunite with her absent mother

Bonds: Attractive, Job, Military, Family, Religious. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Hugolina Samuel, Female Half-Elf Paladin 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 360 gp. 1 Good lock.


Social Check DCs

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