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NPC Generator

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Advanced [show]


Gilthur Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears grey leather gloves, a grey jacket, and tight pants. His right hand appears badly burned and disfigured. He wears a colorful flower in his black hair. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Ruler, but he was a colossal failure. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Gilthur Silverstone, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Uraim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze, he is not a threatening figure. His hair is white and very short. His green unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Apothecary and found it very stressful. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Disease. Bonds: Rich, Religious, Job, Immigrant. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Uraim Trueanvil, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1600 sp.


Social Check DCs


Serpent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His fur, while still mostly brown, has prominent grey streaks. He has copper eyes and a brown hat with a red feather.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Serpent In the Morning, Male Tabaxi Bard 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 11 (+0)7 (-2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 120 gp.


Social Check DCs


Mordai Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has no hair. His eyes are white.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Mordai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dragonborn people.

Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Poor. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Mordai Dread, Male Tiefling Adept 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Onyx (30 gp).


Social Check DCs

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